AeroLab Reading room

Physics / IGCSE

Waves, light and sound

Use one wave model to describe reflection, refraction and communication.

Learning objectives

The big idea

Waves reflect at boundaries and can refract when their speed changes. Frequency remains unchanged across a stationary boundary, so a speed change also changes wavelength.

Ray diagrams approximate the direction energy travels when diffraction is small. Sound is a mechanical longitudinal wave and needs a medium. Electromagnetic waves are transverse and share the same speed in a vacuum.

Topics to connect

1. Wave properties and boundaries

Describe waves using amplitude, wavelength, frequency and speed. Transverse oscillations are perpendicular to travel; longitudinal oscillations are parallel. Reflection changes propagation direction at a boundary. Refraction occurs when speed changes between media, with frequency unchanged at a stationary boundary. Diffraction is spreading through a gap or around an edge and is especially noticeable when wavelength is comparable to the gap size. It is not the same as refraction.

2. Reflection and refraction of light

Measure ray angles from the normal. A plane mirror gives equal incidence and reflection angles and a virtual image apparently behind the mirror. Entering glass from air generally slows light and bends an oblique ray towards the normal. Total internal reflection requires travel from higher to lower refractive index and incidence beyond the critical angle. It does not occur simply whenever a ray meets any boundary steeply.

3. Lenses and image construction

A converging lens bends parallel rays towards a principal focus. Use standard rays from one point on an object: a ray parallel to the axis refracts through the far focus, while a ray through the optical centre is approximately undeviated for a thin lens. Their intersection locates a real image when one forms. An object inside the focal length instead gives a magnified virtual image. A diverging lens spreads rays and gives an upright virtual image for a real object.

4. The electromagnetic spectrum

Radio, microwave, infrared, visible, ultraviolet, X-ray and gamma radiation form a continuous spectrum. In a vacuum all have the same speed; frequency and wavelength vary inversely. Uses depend on interactions: microwaves can transfer energy to food, infrared supports thermal sensing and X-rays penetrate soft tissue more readily than bone. Risk depends on intensity, exposure and photon energy; ultraviolet, X-rays and gamma rays can cause ionisation and biological damage.

5. Sound and echoes

Sound consists of mechanical compressions and rarefactions and needs a medium. Frequency influences pitch, while amplitude relates to loudness under otherwise similar conditions. An echo time includes travel to a reflector and back: at 340 m/s, a 0.10 s echo indicates about 17 m distance. Ultrasound has frequency above typical human hearing and can support echo measurements; it is not electromagnetic radiation.

A method you can reuse

  1. Identify the wave type and its medium.
  2. Read angles from the normal and label boundaries.
  3. Keep frequency fixed when considering a stationary boundary.
  4. Use a ray diagram or wave diagram suited to the scale.
  5. For echoes, distinguish one-way distance from round-trip path length.
Light enters glass from air and slows down. What happens to its wavelength and frequency?

Its frequency stays fixed by the source while its wavelength decreases, because v = fλ and the speed has decreased.

Equations and relationships

v=fλv=f\lambda

Speed, frequency and wavelength.

n=sin⁡isin⁡rn=\frac{\sin i}{\sin r}

Refraction from air into a material, with angles to the normal.

Worked example

Sound travels at 340 m/s with frequency 170 Hz. What is its wavelength?

Follow the solution

λ = v/f = 340/170 = 2 m.

Investigate and explain

Trace a low-power ray through a transparent block with teacher-approved equipment. Keep the light away from eyes.

Use wavefronts for interference and diffraction, rays for lens images and refraction. Ray models leave out diffraction, and simple sound models do not predict hearing damage or clinical performance.

Open the interactive investigation

Check your understanding

1. Which quantity stays the same when a wave enters a stationary new medium?

  1. Frequency
  2. Speed in every medium
  3. Wavelength in every medium
Check the answer and reasoning

Frequency

The source continues to set the oscillation frequency.

2. Sound travels at 340 m/s with frequency 170 Hz. What is its wavelength?

  1. 0.5 m
  2. 2 m
  3. 510 m
Check the answer and reasoning

2 m

λ = v/f = 340/170 = 2 m.

3. Why does sound not travel through a vacuum?

  1. Sound is an electromagnetic wave.
  2. Its frequency becomes infinite.
  3. There are no particles to carry the disturbance.
Check the answer and reasoning

There are no particles to carry the disturbance.

Sound relies on mechanical interactions in a medium.